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Here we go: the School of Fist diary

We're opening the game's site: here we'll tell the development step by step and look for people to work with.

Ryan against a gang of thugs on the pavement in Stage 1

School of Fist is an arcade-style side-scrolling brawler: you walk down the street, take on waves of thugs and reach the end-of-level boss, solo or with a friend.

We’re building it on an engine of our own, Atom2.5D, written from scratch for this kind of game: high-definition sprites on scenes with depth, lights, simulated fire and effects made for the purpose.

What you’ll find here

  • News from development: new moves, stages, effects, and the things that didn’t work too.
  • The game: characters, stages and how it plays.
  • Join us: we’re looking for artists, animators and musicians. If you like the project, write to us.
  • Scores: later on, a leaderboard fed straight from the game.

See you on the street.