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Devlog #7: Blaze and the Rage Mode

The first boss has his own moves, his own fans and a second phase where he catches fire. Here’s how a fight is born.

Blaze wrapped in the flames of Rage Mode among his fans

Every stage ends with a boss, and every boss must be different from the others: his own moves, his own pace, no copies.

Blaze is the first. He fights surrounded by his fans cheering from the pavement, and calls his crew in when things go badly. He has a binding grab he uses at least a couple of times per fight, so nobody dodges it forever.

Push him far enough and Rage Mode kicks in: an aura of fire wraps him, he gets faster and attacks with no mercy. The fight changes face right when you thought you had it.

The target for every boss is a fight of about three minutes: long enough to learn his moves, not so long it gets repetitive.